Now it's time to install all those tools and applications. This is where we're going to extract the game files into. Now go into your modding directory and create a new folder named "x3tc_extracted". Also you should create a shortcut on your desktop to the EGOSOFT-folder so that you don't have to navigate through all those folders to get to your modding area.
Never ever mod the original files directly! I myself created a directory I named "modding" in the \Program Files\EGOSOFT\-folder (your TC installation is located in \Program Files\EGOSOFT\X3 Terran Conflict\ ) - I advise you to do the same as it is convenient to have the installation folder near your modding folder. To be able to mod efficiently, it is strongly recommended to set up a separate directory for it. Please send me a notice if you find anything that may get across like that.)
Being offending is not my intention - really - I'm sorry if it seems like that. Or it could be me trying to be funny but not getting it across properly. (Disclaimer: If anything in the tutorial sounds funny or even offending it is most likely due to my not exactly flawless English which is not my native tongue. I hope it helps our new modding generation. Sure, there are tutorials, but they are either too advanced for beginners which don't even know what a script and what a mod does, or they are hidden so well that about half of the time which could be used to get into editing TC is needed to actually find the tutorial. The thing is, there may be many great tutorials around and some of them even easily accessible, but for the biggest part, a total beginner has to collect the most basic information himself. It's possible that the script was initially installed in the wrong location, then in the correct location, or AP uses scripts from TC, but I really can't say for certain.I actually decided to write this tutorial not necessarily because I am such a great guy (which is certainly true as well), but mainly because I got tired of newbies asking the same basic questions on the official forums again and again and getting shot down for it by three other users and one moderator telling the newbie to go and read the stickies. I can't say how your TC game was flagged for a script used in AP, but if you look in that folder, you'll see everything AP in the /addon/ folder (as AP is basically a total-conversion mod for TC). You should be able to start an unmodified game now. If you delete the entire folder, you will need to reinstall AP, as it is installed in C:\Program Files (x86)\steam\steamapps\common\x3 terran conflict\addon\. Delete everything in the "x3 terran conflict" folder and then reinstall. To check: uninstall the game, then navigate to \steamapps\common\x3 terran conflict\ and you'll probably see some files and folders left over. When you re-installed, the script was in the same place, and loaded when you started a new game. that are stored in the game folder aren't deleted). If you uninstalled using Steam (Delete Local Content.), generally anything Steam doesn't install is left behind (I suppose so save games/settings/etc.
Also, as /u/VergilTDS stated below, using VSS can trigger a modified tag as well.Īnother thing might be the ej find wares script persisted after uninstalling. Most AV programs let you specify exceptions, generally folders or processes, to ignore during scheduled and/or on-demand scanning, so you can add your X3 save games folder to the list.
IIRC, the CLS renaming bug was fixed (see here, scroll down to X2-Illuminatus I can't seem to link to a specific post).Īlso, some people have reported issues with AV, namely Windows Defender Microsoft Security Essentials, flagging save games as modified as part of the scanning process.